TwoSided = false
bDisableDepthTest = false
bIsMasked = false
ReferencedTextures[1] =
{
    ReferencedTextures[0] = Texture2D'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_basetex_tfx.grabbable_cube_basetex_tfx'
}
Expressions[23] =
{
    Expressions[1] = MaterialExpressionTextureSample'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionTextureSample_0'
    Expressions[5] = MaterialExpressionScalarParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionScalarParameter_0'
    Expressions[10] = MaterialExpressionScalarParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionScalarParameter_1'
    Expressions[11] = MaterialExpressionScalarParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionScalarParameter_2'
    Expressions[12] = MaterialExpressionVectorParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionVectorParameter_0'
    Expressions[16] = MaterialExpressionScalarParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionScalarParameter_3'
    Expressions[18] = MaterialExpressionScalarParameter'/Game/Levels/Basics/Props/GrabbableCube/grabbable_cube_m.MaterialExpressionScalarParameter_4'
}
CachedExpressionData =
{
    Parameters =
    {
        Entries[5] =
        {
            Entries[0] = { ParameterInfos[0]={} }
            Entries[1] = { ParameterInfos[0]={} }
            Entries[2] = { ParameterInfos[0]={} }
            Entries[3] = { ParameterInfos[0]={} }
            Entries[4] = { ParameterInfos[0]={} }
        }
        ScalarValues[0] = {}
        VectorValues[0] = {}
        TextureValues[0] = {}
    }
    ReferencedTextures[0] = {}
}
BlendMode = BLEND_Opaque (0)
OpacityMaskClipValue = 0.333
CollectedTextureParameters[0] = {}
CollectedScalarParameters[5] =
{
    CollectedScalarParameters[0] = { Value=0.5, Name=pulseSpeed, Group=None }
    CollectedScalarParameters[1] = { Value=0.15, Name=pulseMin, Group=None }
    CollectedScalarParameters[2] = { Value=0.35, Name=pulseMax, Group=None }
    CollectedScalarParameters[3] = { Value=0, Name=intensity, Group=None }
    CollectedScalarParameters[4] = { Value=0.25, Name=whiteAdd, Group=None }
}
CollectedVectorParameters[1] =
{
    CollectedVectorParameters[0] =
    {
        Value = { R=0.249227, G=0, B=1, A=0 }
        Name = color
        Group = None
    }
}
ScalarParameterValues[0] = {}
TextureParameterValues[0] = {}
VectorParameterValues[0] = {}
FlattenedTexture = None
MobileBaseTexture = None
MobileNormalTexture = None
bUseMobileSpecular = false
MobileSpecularPower = 16
MobileSpecularMask = MSM_Constant (0)
MobileMaskTexture = None
ReferencedTextureGuids[0] = {}
QualityLevelsUsed[0] = {}
TextureStreamingData[0] = {}
